internet.com
You are in the: Small Business Computing Channelarrow
Small Business Technology
» ECommerce-Guide | Small Business Computing | Webopedia | WinPlanet |Refer-It

www.ecommerce-guide.com/solutions/building/article.php/125451

Back to Article

The High Price of Selling Digital Content
By Don Sussis
March 26, 1999

All across the Net, the sale of information products has become a popular means of revenue for corporations and entrepreneurs alike. Everything from company reports sold by online brokers to graphics and digital photos sold by artists and photographers to whole books from individual authors can now be accessed and downloaded with the click of a mouse. These new "information providers" are redefining what is bought and sold on the Net, and are creating brand new markets.

The selling of digital content has gained popularity because of its unique characteristic that both the delivery of the goods (usually an electronic file) and the transfer of money for payment of the product can be accomplished on the same electronic network. The physical distribution channels and costs usually associated with the delivery of hard goods are virtually non-existant. However, the very same technology that has made the manufacturing and distribution of these products so easy is what is causing headaches and fits for merchants who sell "small ticket items."

Pitfalls and Technology Snags
In the physical world, many products exist which cannot be sold profitably except by cash or coin, such as vending machine goods, document photocopies, and various other small (usually under $15.00) purchases. Unfortunately, e-commerce systems for such small payments (micropayments -- the Net equivalent of coins and small bills) are not yet experiencing the success and popularity we''d all like to see. There has been limited, if any success with some established micropayment technologies, including Cybercash, Digicash, Netcash, etc. Digital cash transactions are expected to become more commonplace by the year 2000. However, the major problem with this technology is that there are a number of competing protocols, and it is unclear which ones will become dominant.

Another downside to the sale of electronic information over the Net is that most information on the Net today is free. Intellectual property owners have little incentive to make valuable information accessible via the Internet because of the relational costs of accepting credit cards and other means of billing that result in costs for the merchant. The cost of processing a transaction via the credit card system would destroy any profit margin on inexpensive items.

Early newletters aimed at physicians tried to sell individual articles and reports, but lost out to more ambitious Web sites that posted lots of this information for free, meanwhile being underwritten by pharmaceutical companies and instrument manufacturers. The true leaders in online pay-per-view have been pornography sites. Teasers -- very graphic pictures which promise more -- are provided for nothing. However, sales are made by using the "what''s behind the curtain" gimmick. You get "access", as long as you provide your credit card number.J Charges can be for access to certain areas on the site or for "timed viewing" (pay per minute, for example). Naturally, most of these sites sell magazines and products, too.

How the Big Boys Do It
Currently, the most common means of selling digital content has been through subscriptions. Ordinarily, an account is established with a vendor such that the customer is billed periodically at a fixed rate. For example, The New York Times gives free Internet access to customers who subscribe to the physical paper on a regular basis. The Wall Street Journal charges a monthly fee ($4.98) to customers that want access to their site but don''t want to buy the paper on a regular basis. Payment is made via your credit card, which is automatically charged each month. (In both cases, access is controlled by log-on name and password.)Another variation of this is the download of "archived material" -- content that ranges from 2 weeks to 6 months old.J Each company sets the limits. Charges are relatively high, currently around$3.00 to $5.00 per article. This is due to the high cost of processing payment by credit cards, which can seriously compromise profits.

Another workaround is to pre-sell "packages" of archived articles or special reports. For example, $24.95 could give a customer the right to download 10 separate documents.J This follows the "magazine subscription model" which sells a years worth of issues at much cheaper rates than individual issues.J For the merchant, some of this "discounting" makes great sense because they can more efficiently sell andJ promote services and products to repeat customers. Such customers are more valuable to advertisers, too.

Firms Debut Micropayment Plans

Two companies have recently rolled out innovative solutions for delivering and charging for digital content.

Qpass will sell content from publishers such as The Wall Street Journal Interactive Edition on a short-term or per-article basis. And incentive marketer Cybergold will launch a program that lets users purchase digital content such as MP3 songs, software, and video files.

Both companies have set up micropayment programs to deal with the challenges of charging small amounts online. Qpass'' system allows users to register once and then purchase content from various publishers, such as mutual funds researcher Morningstar and the U.S. Department of Commerce. Users receive a monthly bill that''s charged to their credit card, and Qpass gets a small fee for each transaction.

Cybergold has created its own digital economy: Money earned on its site for viewing ads or trying out products can be redeemed for digital content priced as low as 25 cents. Users can add money to their account by charging with their credit cards.

The company, which claims 1.5 million users, will receive transaction fees from each of its content partners.

CEO Nat Goldhaber said Cybergold is considering licensing its micropayment technology.

Reprinted from InternetWorld, March 9, 1999.

This type of pricing is popular with, for example, financial letters published on line. Many trading services, especially those which are part of major brokerage houses, provide free on-line investment research to customers. But they also provide "silver, gold or platinum" reports for a monthly fee. They also use incentives to urge the customer to "upgrade" by packaging these reports together with additional benefits; for example, real time quotes or "special alerts," such as notices concerning stock splits, dividends, SEC filings, and insider trading.

Still another variation on this is to provide such services free to customers who "qualify."J For a financial site or e-trader, this might mean discounts to those clients who execute more than 30 trades a month.J A charge of $19.95 per trade thus makes "qualified customers" those who spend at least $600 a month.JAgain, this a clever way to sell individual articles/reports by pricing them within a larger revenue stream and avoding the costs of processing each transaction.

One day, perhaps micropayments and digital cash will become a reality. Then it will be possible to charge per article or report on a true pay per view basis.J It is a hard road to pave for single entrepreneurs or small companies, unless they have something that is desperately needed by a well capitalized customer base.

Don Sussis is an eCommerce advisor and business consultant. He frequently writes about business over the internet. He can be reached at dons@interested.com.

  Go to page: 1  2  3  Next  





JupiterOnlineMedia

internet.comearthweb.comDevx.commediabistro.comGraphics.com

Search:

Jupitermedia Corporation has two divisions: Jupiterimages and JupiterOnlineMedia

Jupitermedia Corporate Info


Legal Notices, Licensing, Reprints, & Permissions, Privacy Policy.

Advertise | Newsletters | Tech Jobs | Shopping | E-mail Offers